# README
corgi
This example shows how to combine a bunch of rough geometric parts into a smooth result. In particular, smooth_join.go uses signed distance functions combined with the dynamic smoothing API to smooth a mesh more closer to intersections of different parts of the model.
This example also colors its resulting mesh by defining a set of volumes in which various colors are used.
Renderings
# Functions
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SmoothJoin joins solids and smooths them out so that they look cleanly joined together.
# Constants
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# Structs
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