# Packages
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# README
Uploading Release Assets to Github
To upload release assets to Github, follow these steps (requires go-utils 0.2.10+).
Create a Go script
Create a script upload_github_release_asset.go
, like this:
package main
import (
"github.com/solo-io/go-utils/githubutils"
)
func main() {
assets := make([]githubutils.ReleaseAssetSpec, 2)
assets[0] = githubutils.ReleaseAssetSpec{
Name: "hello",
ParentPath: "_output",
UploadSHA: true,
}
assets[1] = githubutils.ReleaseAssetSpec{
Name: "my-resource.yaml",
ParentPath: "namespace",
}
spec := githubutils.UploadReleaseAssetSpec{
Owner: "solo-io",
Repo: "testrepo",
Assets: assets,
SkipAlreadyExists: true,
}
githubutils.UploadReleaseAssetCli(&spec)
}
Create a Make target
#----------------------------------------------------------------------------------
# Github Assets
#----------------------------------------------------------------------------------
.PHONY: upload-github-release-assets
upload-github-release-assets: hello
go run upload_github_release_assets.go
Update cloudbuild.yaml to call this target
steps:
- name: 'gcr.io/solo-corp/go-mod-make:0.1.1'
args: [..., 'upload-github-release-assets', ...]
secretEnv: ['GITHUB_TOKEN']
env:
- 'TAGGED_VERSION=$TAG_NAME'
Make sure GITHUB_TOKEN
and TAGGED_VERSION
are in the environment.
Notes
- On each asset, a flag
UploadSHA
can be set to true to upload a SHA256 hash file. - Set
SkipAlreadyExists=true
to not fail when trying to upload an asset that already exists.