# README
Elgo - Elo matchmaking module in Go
Elgo is a relatively small package that provides a matchmaking pool and a simple calculator for ELO-like rating with configurable K
-factor.
It's in the very early stages of development, expect bugs and unfunushed stuff.
Why?
The main idea is to implement some sort of a basic matchmaking tool for 3rd party apps or depelopers to use. There are plans to release it as a CLI, a Docker container and provide a server API for developers to use it as a package.
How it works?
# Functions
No description provided by the author
NewPool creates a new pool for players.
WithGlobalRetryInterval sets a duration of how much time a pool should wait between iterations if not a single match was found.
WithIncreasePlayerBorderBy sets an amount of points that will be added on a new search, if no opponent was found previously.
WithPlayerRetryInterval sets a duration of how much time a player should wait before a pool would try and find a match for them again.
# Variables
No description provided by the author
No description provided by the author
# Structs
No description provided by the author
No description provided by the author
Match is a struct that holds 2 players who should be matched.
No description provided by the author
Pool is a main struct for matchmaking pool.
# Interfaces
Identifier is an interface that helps identify players.
Player is an interface that implements Identifier and Ratinger.
Ratinger is an interface to receive and change player's rating.