# Functions
GetAssociation gets an existing Association resource's state with the given name, ID, and optional state properties that are used to uniquely qualify the lookup (nil if not required).
GetLicenseConfiguration gets an existing LicenseConfiguration resource's state with the given name, ID, and optional state properties that are used to uniquely qualify the lookup (nil if not required).
NewAssociation registers a new resource with the given unique name, arguments, and options.
NewLicenseConfiguration registers a new resource with the given unique name, arguments, and options.
# Structs
Provides a License Manager association.
The set of arguments for constructing a Association resource.
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Provides a License Manager license configuration resource.
The set of arguments for constructing a LicenseConfiguration resource.
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# Interfaces
AssociationArrayInput is an input type that accepts AssociationArray and AssociationArrayOutput values.
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AssociationMapInput is an input type that accepts AssociationMap and AssociationMapOutput values.
LicenseConfigurationArrayInput is an input type that accepts LicenseConfigurationArray and LicenseConfigurationArrayOutput values.
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LicenseConfigurationMapInput is an input type that accepts LicenseConfigurationMap and LicenseConfigurationMapOutput values.
# Type aliases
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