# README
This program is like a magic box that can remember things for a little while. You can put something in the box, and for a short time, you can ask the box if it still has that thing. If it does, it will show you what you put in. After a while, though, the box might forget what you put in it.
Now, let's go through the thought process of writing this code:
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We want to create a program that can temporarily store and retrieve information quickly.
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We decide to use a cache, which is like a short-term memory for our program.
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We need to set up how long we want the cache to remember things.
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We'll put something in the cache to test it.
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Then we'll try to get that thing back out of the cache to make sure it worked.
Here's a breakdown of the code:
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We import the packages we need:
- "fmt" for printing
- "time" for working with time durations
- A cache package from GitHub
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We create a new cache:
- It will keep items for 5 minutes by default
- It will clean up expired items every 10 minutes
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We put something in the cache:
- The key is "mykey"
- The value is "myvalue"
- We use the default expiration time
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We try to get the item back from the cache:
- We use the same key, "mykey"
- The
Get
function returns two things: the value and a boolean telling us if it found anything
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If the item was found in the cache, we print its value
This code demonstrates how to use a cache in Go. Caches are useful for storing temporary data that you want to access quickly without having to recalculate or fetch from a slow source each time. The thought process involves deciding on the cache duration, how to store items, and how to retrieve them. It's a simple example, but it shows the basic operations of setting and getting values from a cache.