# Functions
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ParseCodec parses a chunk encoding (compression codec) by its name.
SupportedCodecs returns the list of supported Encoding.
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# Constants
not supported.
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The different available codecs Make sure to preserve the order, as the numeric values are serialized!
nolint:revive.
The different available codecs Make sure to preserve the order, as the numeric values are serialized!
nolint:revive.
The different available codecs Make sure to preserve the order, as the numeric values are serialized!
nolint:revive.
The different available codecs Make sure to preserve the order, as the numeric values are serialized!
nolint:revive.
The different available codecs Make sure to preserve the order, as the numeric values are serialized!
nolint:revive.
The different available codecs Make sure to preserve the order, as the numeric values are serialized!
nolint:revive.
The different available codecs Make sure to preserve the order, as the numeric values are serialized!
nolint:revive.
The different available codecs Make sure to preserve the order, as the numeric values are serialized!
nolint:revive.
The different available codecs Make sure to preserve the order, as the numeric values are serialized!
nolint:revive.
# Interfaces
ReaderPool is a pool of io.Reader ReaderPool similar to WriterPool but for reading chunks.
ReaderPool is a pool of io.Reader and io.Writer.
WriterPool is a pool of io.Writer This is used by every chunk to avoid unnecessary allocations.
# Type aliases
Codec identifies an available compression codec.