Categorygithub.com/dop251/goja
modulepackage
0.0.0-20250125213203-5ef83b82af17
Repository: https://github.com/dop251/goja.git
Documentation: pkg.go.dev

# README

goja

ECMAScript 5.1(+) implementation in Go.

Go Reference

Goja is an implementation of ECMAScript 5.1 in pure Go with emphasis on standard compliance and performance.

This project was largely inspired by otto.

The minimum required Go version is 1.20.

Features

  • Full ECMAScript 5.1 support (including regex and strict mode).
  • Passes nearly all tc39 tests for the features implemented so far. The goal is to pass all of them. See .tc39_test262_checkout.sh for the latest working commit id.
  • Capable of running Babel, Typescript compiler and pretty much anything written in ES5.
  • Sourcemaps.
  • Most of ES6 functionality, still work in progress, see https://github.com/dop251/goja/milestone/1?closed=1

Known incompatibilities and caveats

WeakMap

WeakMap is implemented by embedding references to the values into the keys. This means that as long as the key is reachable all values associated with it in any weak maps also remain reachable and therefore cannot be garbage collected even if they are not otherwise referenced, even after the WeakMap is gone. The reference to the value is dropped either when the key is explicitly removed from the WeakMap or when the key becomes unreachable.

To illustrate this:

var m = new WeakMap();
var key = {};
var value = {/* a very large object */};
m.set(key, value);
value = undefined;
m = undefined; // The value does NOT become garbage-collectable at this point
key = undefined; // Now it does
// m.delete(key); // This would work too

The reason for it is the limitation of the Go runtime. At the time of writing (version 1.15) having a finalizer set on an object which is part of a reference cycle makes the whole cycle non-garbage-collectable. The solution above is the only reasonable way I can think of without involving finalizers. This is the third attempt (see https://github.com/dop251/goja/issues/250 and https://github.com/dop251/goja/issues/199 for more details).

Note, this does not have any effect on the application logic, but may cause a higher-than-expected memory usage.

WeakRef and FinalizationRegistry

For the reason mentioned above implementing WeakRef and FinalizationRegistry does not seem to be possible at this stage.

JSON

JSON.parse() uses the standard Go library which operates in UTF-8. Therefore, it cannot correctly parse broken UTF-16 surrogate pairs, for example:

JSON.parse(`"\\uD800"`).charCodeAt(0).toString(16) // returns "fffd" instead of "d800"

Date

Conversion from calendar date to epoch timestamp uses the standard Go library which uses int, rather than float as per ECMAScript specification. This means if you pass arguments that overflow int to the Date() constructor or if there is an integer overflow, the result will be incorrect, for example:

Date.UTC(1970, 0, 1, 80063993375, 29, 1, -288230376151711740) // returns 29256 instead of 29312

FAQ

How fast is it?

Although it's faster than many scripting language implementations in Go I have seen (for example it's 6-7 times faster than otto on average) it is not a replacement for V8 or SpiderMonkey or any other general-purpose JavaScript engine. You can find some benchmarks here.

Why would I want to use it over a V8 wrapper?

It greatly depends on your usage scenario. If most of the work is done in javascript (for example crypto or any other heavy calculations) you are definitely better off with V8.

If you need a scripting language that drives an engine written in Go so that you need to make frequent calls between Go and javascript passing complex data structures then the cgo overhead may outweigh the benefits of having a faster javascript engine.

Because it's written in pure Go there are no cgo dependencies, it's very easy to build and it should run on any platform supported by Go.

It gives you a much better control over execution environment so can be useful for research.

Is it goroutine-safe?

No. An instance of goja.Runtime can only be used by a single goroutine at a time. You can create as many instances of Runtime as you like but it's not possible to pass object values between runtimes.

Where is setTimeout()/setInterval()?

setTimeout() and setInterval() are common functions to provide concurrent execution in ECMAScript environments, but the two functions are not part of the ECMAScript standard. Browsers and NodeJS just happen to provide similar, but not identical, functions. The hosting application need to control the environment for concurrent execution, e.g. an event loop, and supply the functionality to script code.

There is a separate project aimed at providing some NodeJS functionality, and it includes an event loop.

Can you implement (feature X from ES6 or higher)?

I will be adding features in their dependency order and as quickly as time permits. Please do not ask for ETAs. Features that are open in the milestone are either in progress or will be worked on next.

The ongoing work is done in separate feature branches which are merged into master when appropriate. Every commit in these branches represents a relatively stable state (i.e. it compiles and passes all enabled tc39 tests), however because the version of tc39 tests I use is quite old, it may be not as well tested as the ES5.1 functionality. Because there are (usually) no major breaking changes between ECMAScript revisions it should not break your existing code. You are encouraged to give it a try and report any bugs found. Please do not submit fixes though without discussing it first, as the code could be changed in the meantime.

How do I contribute?

Before submitting a pull request please make sure that:

  • You followed ECMA standard as close as possible. If adding a new feature make sure you've read the specification, do not just base it on a couple of examples that work fine.
  • Your change does not have a significant negative impact on performance (unless it's a bugfix and it's unavoidable)
  • It passes all relevant tc39 tests.

Current Status

  • There should be no breaking changes in the API, however it may be extended.
  • Some of the AnnexB functionality is missing.

Basic Example

Run JavaScript and get the result value.

vm := goja.New()
v, err := vm.RunString("2 + 2")
if err != nil {
    panic(err)
}
if num := v.Export().(int64); num != 4 {
    panic(num)
}

Passing Values to JS

Any Go value can be passed to JS using Runtime.ToValue() method. See the method's documentation for more details.

Exporting Values from JS

A JS value can be exported into its default Go representation using Value.Export() method.

Alternatively it can be exported into a specific Go variable using Runtime.ExportTo() method.

Within a single export operation the same Object will be represented by the same Go value (either the same map, slice or a pointer to the same struct). This includes circular objects and makes it possible to export them.

Calling JS functions from Go

There are 2 approaches:

const SCRIPT = `
function sum(a, b) {
    return +a + b;
}
`

vm := goja.New()
_, err := vm.RunString(SCRIPT)
if err != nil {
    panic(err)
}
sum, ok := goja.AssertFunction(vm.Get("sum"))
if !ok {
    panic("Not a function")
}

res, err := sum(goja.Undefined(), vm.ToValue(40), vm.ToValue(2))
if err != nil {
    panic(err)
}
fmt.Println(res)
// Output: 42
const SCRIPT = `
function sum(a, b) {
    return +a + b;
}
`

vm := goja.New()
_, err := vm.RunString(SCRIPT)
if err != nil {
    panic(err)
}

var sum func(int, int) int
err = vm.ExportTo(vm.Get("sum"), &sum)
if err != nil {
    panic(err)
}

fmt.Println(sum(40, 2)) // note, _this_ value in the function will be undefined.
// Output: 42

The first one is more low level and allows specifying this value, whereas the second one makes the function look like a normal Go function.

Mapping struct field and method names

By default, the names are passed through as is which means they are capitalised. This does not match the standard JavaScript naming convention, so if you need to make your JS code look more natural or if you are dealing with a 3rd party library, you can use a FieldNameMapper:

vm := goja.New()
vm.SetFieldNameMapper(TagFieldNameMapper("json", true))
type S struct {
    Field int `json:"field"`
}
vm.Set("s", S{Field: 42})
res, _ := vm.RunString(`s.field`) // without the mapper it would have been s.Field
fmt.Println(res.Export())
// Output: 42

There are two standard mappers: TagFieldNameMapper and UncapFieldNameMapper, or you can use your own implementation.

Native Constructors

In order to implement a constructor function in Go use func (goja.ConstructorCall) *goja.Object. See Runtime.ToValue() documentation for more details.

Regular Expressions

Goja uses the embedded Go regexp library where possible, otherwise it falls back to regexp2.

Exceptions

Any exception thrown in JavaScript is returned as an error of type *Exception. It is possible to extract the value thrown by using the Value() method:

vm := goja.New()
_, err := vm.RunString(`

throw("Test");

`)

if jserr, ok := err.(*Exception); ok {
    if jserr.Value().Export() != "Test" {
        panic("wrong value")
    }
} else {
    panic("wrong type")
}

If a native Go function panics with a Value, it is thrown as a Javascript exception (and therefore can be caught):

var vm *Runtime

func Test() {
    panic(vm.ToValue("Error"))
}

vm = goja.New()
vm.Set("Test", Test)
_, err := vm.RunString(`

try {
    Test();
} catch(e) {
    if (e !== "Error") {
        throw e;
    }
}

`)

if err != nil {
    panic(err)
}

Interrupting

func TestInterrupt(t *testing.T) {
    const SCRIPT = `
    var i = 0;
    for (;;) {
        i++;
    }
    `

    vm := goja.New()
    time.AfterFunc(200 * time.Millisecond, func() {
        vm.Interrupt("halt")
    })

    _, err := vm.RunString(SCRIPT)
    if err == nil {
        t.Fatal("Err is nil")
    }
    // err is of type *InterruptError and its Value() method returns whatever has been passed to vm.Interrupt()
}

NodeJS Compatibility

There is a separate project aimed at providing some of the NodeJS functionality.

# Packages

Package ast declares types representing a JavaScript AST.
Package file encapsulates the file abstractions used by the ast & parser.
Package ftoa provides ECMAScript-compliant floating point number conversion to string.
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Package parser implements a parser for JavaScript.
Package token defines constants representing the lexical tokens of JavaScript (ECMA5).
Package unistring contains an implementation of a hybrid ASCII/UTF-16 string.

# Functions

AssertConstructor checks if the Value is a constructor and returns a Constructor.
AssertFunction checks if the Value is a function and returns a Callable.
Compile creates an internal representation of the JavaScript code that can be later run using the Runtime.RunProgram() method.
CompileAST creates an internal representation of the JavaScript code that can be later run using the Runtime.RunProgram() method.
IsInfinity returns true if the supplied is (+/-)Infinity.
IsNaN returns true if the supplied value is NaN.
IsNull returns true if the supplied Value is null.
IsUndefined returns true if the supplied Value is undefined.
MustCompile is like Compile but panics if the code cannot be compiled.
NaN returns a JS NaN value.
NegativeInf returns a JS -Inf value.
New creates an instance of a Javascript runtime that can be used to run code.
NewSharedDynamicArray is similar to Runtime.NewDynamicArray but the resulting Object can be shared across multiple Runtimes.
NewSharedDynamicObject is similar to Runtime.NewDynamicObject but the resulting Object can be shared across multiple Runtimes.
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Null returns JS null value.
Parse takes a source string and produces a parsed AST.
PositiveInf returns a JS +Inf value.
StartProfile enables execution time profiling for all Runtimes within the current process.
StopProfile stops the current profile initiated by StartProfile, if any.
StringFromUTF16 creates a string value from an array of UTF-16 code units.
TagFieldNameMapper returns a FieldNameMapper that uses the given tagName for struct fields and optionally uncapitalises (making the first letter lower case) method names.
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UncapFieldNameMapper returns a FieldNameMapper that uncapitalises struct field and method names making the first letter lower case.
Undefined returns JS undefined value.

# Constants

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# Variables

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# Structs

ArrayBuffer is a Go wrapper around ECMAScript ArrayBuffer.
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Program is an internal, compiled representation of code which is produced by the Compile function.
Promise is a Go wrapper around ECMAScript Promise.
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Proxy is a Go wrapper around ECMAScript Proxy.
ProxyTrapConfig provides a simplified Go-friendly API for implementing Proxy traps.
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StringBuilder serves similar purpose to strings.Builder, except it works with ECMAScript String.
*Symbol is a Value containing ECMAScript Symbol primitive.

# Interfaces

AsyncContextTracker is a handler that allows to track an async execution context to ensure it remains consistent across all callback invocations.
DynamicArray is an interface representing a handler for a dynamic array Object.
DynamicObject is an interface representing a handler for a dynamic Object.
FieldNameMapper provides custom mapping between Go and JavaScript property names.
JsonEncodable allows custom JSON encoding by JSON.stringify() Note that if the returned value itself also implements JsonEncodable, it won't have any effect.
String represents an ECMAScript string Value.
Value represents an ECMAScript value.

# Type aliases

Callable represents a JavaScript function that can be called from Go.
Constructor is a type that can be used to call constructors.
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