# Functions
GenerateCreateStateMachineInput returns a create input.
GenerateDeleteStateMachineInput returns a deletion input.
GenerateDescribeStateMachineInput returns input for read operation.
GenerateStateMachine returns the current state in the form of *svcapitypes.StateMachine.
GenerateUpdateStateMachineInput returns an update input.
IsNotFound returns whether the given error is of type NotFound or not.
SetupStateMachine adds a controller that reconciles StateMachine.