# Functions
HasAttribute ...
IsGeyser ...
IsMineral ...
IsSelfType ...
IsType ...
NewActions creates a new Actions manager.
NewBot ...
NewBuilder creates a new Builder and registers it to fix FoodUsed rounding for zerg.
NewPlayer ...
NewQuery ...
NewUnitContext creates a new context and registers it to update after each step.
NewUnits wraps a regular []Unit into a Units struct.
SetGameVersion sets the default base build and data version to the values last used to generate IDs.
# Constants
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# Variables
IsGasBuilding ...
IsStructure ...
IsTownHall ...
IsWorker ...
# Structs
Actions provides convenience methods for queueing actions to be sent in a batch.
Bot ...
Builder provides operations to make building/morphing/training/warping units easier.
Cost represents the full cost of an ability.
Player ...
Query ...
QueryResult ...
Unit combines the api Unit with it's UnitTypeData and adds some additional convenience methods.
UnitContext stores shared state about units from an observation and provides filtered access to those units.
Units ...
# Type aliases
ActionErrorHandler is the handler function type for action errors.