package
1.0.8
Repository: https://github.com/engoengine/engo.git
Documentation: pkg.go.dev

# README

Falling Demo

What does it do?

It demonstrates how one can create a game with gravity-ish components.

For doing so, it created a lot of rocks that move downards.

What are important aspects of the code?

These things are key in this demo:

  • The ControlSystem, to move the user around, to avoid the rocks;
  • The RockSpawnSystem, to keep spawning the rocks;
  • The FallingSystem, to make the rocks fall;
  • The DeathSystem, to make sure you'd want to avoid the rocks.