package
0.0.0-20240516040030-09a3b47fc508
Repository: https://github.com/zorchenhimer/go-nes.git
Documentation: pkg.go.dev

# Functions

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Size, offset, error.
ParseHexColor takes a single color represented in hexidecimal format and returns a color.RGBA object on success, and an error otherwise.
ParseHexPalette takes a palette from a string in hex in the from of "#003973,#ADB531,#845E21,#C6E79C" and returns a color palette.
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# Constants

8x16 sprite mode.
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8x16 sprites.
Don't transform.
Column sequential.
Row sequential.
Default.

# Variables

This is that ugly palette from YYCHR.
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# Structs

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A PatternTable is the data that will be written as the CHR.
Data is a list of palette indexes.

# Type aliases

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Ideally, each tile or object will be in its own input file and is assembled into the final CHR layout during assemble time.