# Functions
AddEntities adds entities with engine and game components.
AddEntityComponents adds loaded components to an entity.
InitAudio creates a new audio context.
LoadAudio loads an audio file and returns an audio player.
LoadControls loads controls from a TOML file.
LoadEngineComponents loads engine components from a TOML byte slice.
LoadEntities creates entities with components from a TOML file.
LoadFonts loads fonts from a TOML file.
LoadSpriteSheets loads sprite sheets from a TOML file.
# Structs
EngineComponentList is the list of engine components.
EntityComponentList is a list of preloaded entities with components.