# Functions
ConditionIsFalse returns true if the condition's status is False.
ConditionIsTrue returns true if the condition's status is True.
ConditionIsUnknown returns true if the condition's status is Unknown or not known.
NewBatchConditionSet returns a ConditionSet to hold the conditions for the batch resource.
NewBatchConditionSetWithHappyReason returns a ConditionSet to hold the conditions for the batch resource.
NewLivingConditionSet returns a ConditionSet to hold the conditions for the living resource.
NewLivingConditionSetWithHappyReason returns a ConditionSet to hold the conditions for the living resource.
# Constants
ConditionReady specifies that the resource is ready.
ConditionSucceeded specifies that the resource has finished.
# Structs
ConditionSet is an abstract collection of the possible ConditionType values that a particular resource might expose.
Status is the minimally expected status subresource.
# Interfaces
ConditionManager allows a resource to operate on its Conditions using higher order operations.
ConditionsAccessor is the interface for a Resource that implements the getter and setter for accessing a Condition collection.