# README
golang-envStore
Store your environment variables from multiple sources (files, strings, JSON and the operating system) in one data structure, allowing easy access (potentially concurrent) from within your program.
Example
package main
import (
envStore "github.com/theTardigrade/golang-envStore"
)
func main() {
env, err := envStore.New(&envStore.Config{
FromFilePaths: []string{"data1.env", "data2.env"},
FromStrings: []string{"x=128\ny=test\nz=/bin/bash"},
FromJSONSlices: [][]byte{[]byte(`{"key":"value","key2":"value2"}`)},
FromSystem: true,
UseMutex: true,
IgnoreEmptyLines: true,
})
if err != nil {
panic(err)
}
env.Iterate(func(key, value string) {
fmt.Printf("%v :: %v\n", key, value)
})
}