# Structs
Easy difficulty has mobs deal less damage to players than normal and starvation won't occur if a player has less than 5 hearts of health.
Hard difficulty has mobs that deal above average damage to players.
Normal difficulty has mobs that deal normal damage to players.
Peaceful difficulty prevents most hostile mobs from spawning and makes players rapidly regenerate health and food.
# Interfaces
Difficulty represents the difficulty of a Minecraft world.