# Functions
DeltaTime gets the fixed delta time based on the designed TPS divided by max TPS.
DesignedTPS() returns the ticks-per-second that the game was designed to run at.
MaxTPS returns the current maximum TPS.
SetDesignedTPS is the ticks-per-second the game was initially designed to run at.
SetMaxTPS is the ticks-per-second the game is trying to run at.
# Constants
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