# Functions

DefaultControllerConfig creates a config with default values.
LoadControllerConfig loads a config from given file.

# Constants

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# Variables

Division contain all known command enum constants.

# Structs

Controller structure for the game controller.
Game holds configs that are valid for the whole game.
Geometry holds sizes of the field and distance for certain rules.
Network holds configs for network communication.
Server holds configs for the available server services.
ServerAutoRef holds configs for the autoRef server.
ServerCi holds configs for the CI server.
ServerTeam holds configs for the team server.
Special holds configs that are different between normal and overtime halves.

# Type aliases

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