# Packages
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# README
amoeba

heroku hosted: amoeba demo game client
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very simple webapp game client
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move with WASD
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server side physics game world
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bump and smash into others
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server ai behavior: move
modified version of lonng/nano
- deprecated/archived fork of this repo
amoeba golang client/server example
added support for:
- pipeline encode/decode
- pipeline encrypt/decrypt
- beginning of lifecycles
- variable tick rate game loop
- drivers:
- attach/bind nano to existing web frameworks:
- token based auth jwt
- session/per packet auth
- session uuid
- golang client ws amoeba-client