# README
retroblast
🚀 Introducing RetroBlast: The Future of 2D Retro Game Development! 🚀
Powered by the cutting-edge Ebitengine and Go, RetroBlast is not just an engine; it's your gateway to creating mesmerizing games with ease. Embrace the magic of Tiled for intricate level design and Aseprite for captivating objects and animations.
Simply place your maps, assets, and animations in designated folders, and voilà ! RetroBlast conjures up the essential boilerplate code for you. This means you leap over the mundane and dive straight into what truly matters - bringing the fun and soul to your game. 🌟
Documentation
Contact
- Discord: to join. You can ask questions to our maintainers and the community.
Contributing
If you are interested in contributing to RetroBlast, read about our Contributing guide
License
This project is licensed under the Apache Version 2.0 license. See the LICENSE file for details.
Third-Party Licenses
This project uses Ebiten, which is also licensed under the Apache Version 2.0 license. Full license texts and acknowledgments for Ebiten and other used third-party software are included in the THIRD-PARTY-NOTICES file.