# Functions
CalculateDistance determines the number of moves (distance) to get from one Coords to a second Coords using the Manhattan distance formula.
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# Structs
Character is our representation of the Player's character Ideally we can update this state with the value of a response from a request.
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Coords defines X, Y map coordinates as signed integers.
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Resource is the struct for interacting with resources on the map For now there is only ever one kind of resource for a given code.
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# Type aliases
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