# Functions
RunMovement is a helper function to run a movement function and update the result.
ExecuteTactic is used to execute a list of strikes provided by a Raid and customized by user config.
GetLogger returns an hc logger with the provided name.
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SetupCloseHandler sets the cleanup function to be called when the program is interrupted.
# Structs
MovementResult is a struct that contains the results of a single step within a strike.
StrikeResult is a struct that contains the results of a check for a single control.
Tactic is a struct that contains the results of all strikes, orgainzed by name.
# Interfaces
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# Type aliases
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