package
1.2.2
Repository: https://github.com/pathtofile/mcwss.git
Documentation: pkg.go.dev

# Constants

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This is sent when a music disk is put in a music box, when an item frame is placed, when a brewing stand is placed, but also when a cake is placed...
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Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
Many of the available screen names are listed below.
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# Variables

Events is a map used to find the corresponding event for an event name.

# Structs

AwardAchievement is called when a player is awarded an achievement in game.
BlockBroken is sent by the client when it breaks a block.
BlockPlaced is called by a client when it places a block.
BookEdited is sent by the client when it edits a book and closes the entire display.
EndOfDay is sent by the client when a day progresses naturally.
GameRulesLoaded gets sent by the client when it has its game rules loaded.
GameRulesUpdated is sent by the client when a game rule was updated.
ItemAcquired is sent by the client when it acquires an item.
ItemCrafted is sent by the client when it crafts an item either in its inventory or in a crafting table.
ItemDropped is sent by the client when it drops an item on the ground from its inventory.
ItemEquipped is sent by the client when it equips an item.
ItemInteracted is sent by the client when it interacts with a block using an item.
ItemNamed is sent by the client when it names an item using an anvil.
ItemSmelted is sent by the client when it smelts an item and takes the item out of the result slot.
ItemUsed is sent when a player uses an item.
Measurements contains information about measurements made for this event.
MobBorn is sent by the client when a mob is born by having 2 mobs breed.
MobInteracted is sent when a player interacts with a mob in a way that activates something.
MobKilled is sent by the client when it kills a living entity.
PlayerMessage is sent when a player receives a message.
PlayerTeleported is sent by the client when the player teleports.
PlayerTransform is sent by the client when it is 'transformed', meaning it was moved from one place to another.
PlayerTravelled is sent by the client when it travels to a new destination.
Properties is a list of properties sent in an event response that are shared among every event.
ScreenChanged is sent by the client when it changes from one screen to another.
ScriptLoaded is sent by the client after it loaded a script that was sent, but before the script was actually ran.
ScriptRan is sent by the client when it initially runs a script after having downloaded it from the world the client joined.
SignedBookOpened is sent by the client when it opens a book that was signed.
SignInToXBOXLive is sent by the client when it signs into XBOX Live by clicking the button in the Minecraft app.
SignOutOfXBOXLive is sent by the client when it signs out of XBOX Live.
SlashCommandExecuted is called by the command when it executes a command that existed.
StartWorld is sent by the client when it starts a world by clicking it in the main menu.
VehicleExited is sent by the client when it exits a vehicle such as a horse or a minecart.
WorldGenerated is sent by the client when it generates a new singleplayer world.
WorldLoaded is sent by the client when its world is loaded.

# Interfaces

Measurable is implemented by events that have information stored in the measurements JSON object, such as the PlayerTravelled event.

# Type aliases

Name is the name of an event.