# Variables
Dispatch [Receive] An event was dispatched.
Heartbeat [Send/Receive] Fired periodically by the client to keep the connection alive.
HeartbeatAck [Receive] Sent in response to receiving a heartbeat to acknowledge that it has been received.
Hello [Receive] Sent immediately after connecting, contains the heartbeat_interval to use.
Identify [Send] Starts a new session during the initial handshake.
InvalidSession [Receive] The session has been invalidated.
PresenceUpdate [Send] Update the client's presence.
Reconnect [Receive] You should attempt to reconnect and resume immediately.
RequestGuildMembers [Send] Request information about offline guild members in a large guild.
ResumeSend [Send] Resume a previous session that was disconnected.
VoiceStateUpdate [Send] Used to join/leave or move between voice channels.
# Type aliases
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