# Packages
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# Functions
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DataSize function returns the data size for the given value `d`.
Marshal function marshals the data `d` using NDR2.0 format.
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NDR20 function returns the NDR2.0 Marshaler/Unmarshaler.
NewAlignBuffer returns the new instance of aligned buffer.
NewChunk function returns the new chunked buffer.
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ReadUTF16NString ...
ReadCharString ...
ReadUTF16NString ...
ReadUTF16NString ...
Unmarshal function unmarshals the bytes `b` to the data `d` using NDR2.0 format.
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UTF16NLen function ...
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WriteUTF16NString function ...
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# Variables
Big-endian data representation.
Little-endian data representation.
Mask.
ASCII character representation.
EBCDIC character representation.
Mask.
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The default data representation (ASCII, FloatIEEE, LittleEndian).
Cray floating point representation.
IBM floating point representation.
IEEE floating point representation.
Mask.
VAX floating point representation.
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Opaque is an NDR option that is used to indicate that implicit NDR data, like size labels, non-encapsulated switches, pointer values must be omitted.
SizeInfoCtx is a context type for the size information.
ZeroString represents the empty null-termination string.
# Structs
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SizeInfoCtx is a context key type for the size information.
WaitChunk structure represents the buffer that blocks until provided via `Wait` bytes will be exhausted either by read or by write or by the completion of the operation (Done is called).
# Interfaces
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AlignBuffer provides the alignment capabilities over the chunked buffer.
Buffer interface.
ChunkedBuffer interface is aimed to provide an interface for reading the data input chunk by chunk thus enabling capabilities for reusing the same buffer within single network exchange involving multiple chunks.
Error(er) interface.
Marshaler interface ...
NDR interface ...
The NDR operation.
Pointer interface represents the generic pointer.
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Unmarshaler interface ...
Writer interface ...
# Type aliases
The NDR data representation.
Int3264 type ...
MarshalNDRFunc function ...
Uint3264 type ...
UnmarshalNDRFunc function ...