# Functions
Borderless sets the starting borderless boolean of the new window defaults to borders on.
Dimensions sets the width and height of new windows.
Fullscreen sets the starting fullscreen boolean of the new window.
NewWindowGenerator creates a window generator with zero values, then calls all options passed in on it.
Position sets the starting position of the new window.
Title sets a sanitized form of the input string.
TopMost sets the starting topmost boolean of the new window, determining whether the window should appear above other windows even when unfocused.
# Structs
A WindowGenerator can generate windows based on various new window settings.
# Interfaces
Drawer is something you can draw Textures on.
EventDeque is an infinitely buffered double-ended queue of events.
Image is an in-memory pixel buffer.
Screen creates Images, Textures and Windows.
Spanner types span some distance.
Texture is a pixel buffer, but not one that is directly accessible as a []byte.
Window is a top-level, double-buffered GUI window.
# Type aliases
A WindowOption is any function that sets up a WindowGenerator.