# README
didactic-enigma
Making a golang networked something, I dont know what, I'm just vibing it out
Goal
I didnt know what to make when I first created this repo. Currently working towards a multi user Conways game of life.
Milestones
- Basic running version of conways
- TCP wrapper
- allow for clients to set cells to be alive
- allow for clients to request a copy of the current state (flawed approach but intermediate milestone)
- Create a basic client that can:
- set cells to be alive
- fetch and render the current state of the grid from the server periodically