# Constants
CreateAction is the ReconcileAction used when a target object did not exist in the current state and was created.
DeleteAction is the ReconcileAction used when a current object exists in the target state and was deleted.
UpdateAction is the ReconcileAction used when a target object exists in the current state and was updated.
# Structs
Entity is an entity processed by the diff engine.
EntityAction describes an entity processed by the diff engine and the action taken on it.
No description provided by the author
No description provided by the author
No description provided by the author
No description provided by the author
Stats holds the stats related to a Solve.
No description provided by the author
Syncer takes in a current and target state of Kong, diffs them, generating a Graph to get Kong from current to target state.
No description provided by the author
# Type aliases
Do is the worker function to sync the diff.
ReconcileAction is an action taken by the diff engine.