# README
The Stacks - A Library Simulator
Finally, a chance to live my dream of developing library management software! — John Bannister (and possibly no-one else ever)
The Stacks is (or maybe I should say 'will be') a simulation of a council library which has recently been furnished with a new library management system. Your job is to develop that library management system!
Librarians and service users will use various devices (computers, self-serve checkout machines, sensor gates etc.) to stock, move, borrow and return books. These devices will make API requests to your LMS and the responses will influence the resulting actions taken by the people in the simulation.
Constraints
To keep the project focused, I will be working with the following constraints:
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Language - Go
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Geometry - All game logic will act on a 2D plane (physics, navigation, interaction etc.)
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UI - raygui with raylib-go/raygui bindings