package
0.0.1
Repository: https://github.com/gowasm/vecty.git
Documentation: pkg.go.dev

# Functions

Abort is an event fired when a transaction has been aborted.
AfterPrint is an event fired when the associated document has started printing or the print preview has been closed.
AnimationEnd is an event fired when a CSS animation has completed.
AnimationIteration is an event fired when a CSS animation is repeated.
AnimationStart is an event fired when a CSS animation has started.
AudioEnd is an event fired when the user agent has finished capturing audio for speech recognition.
AudioProcess is an event fired when the input buffer of a ScriptProcessorNode is ready to be processed.
AudioStart is an event fired when the user agent has started to capture audio for speech recognition.
BeforePrint is an event fired when the associated document is about to be printed or previewed for printing.
BeforeUnload is an event fired when the window, the document and its resources are about to be unloaded.
BeginEvent is an event fired when a SMIL animation element begins.
Blocked is an event fired when an open connection to a database is blocking a versionchange transaction on the same database.
Blur is an event fired when an element has lost focus (does not bubble).
Boundary is an event fired when the spoken utterance reaches a word or sentence boundary https://developer.mozilla.org/docs/Web/Events/boundary.
Cached is an event fired when the resources listed in the manifest have been downloaded, and the application is now cached.
CanPlay is an event fired when the user agent can play the media, but estimates that not enough data has been loaded to play the media up to its end without having to stop for further buffering of content.
CanPlayThrough is an event fired when the user agent can play the media, and estimates that enough data has been loaded to play the media up to its end without having to stop for further buffering of content.
Change is an event fired when the change event is fired for <input>, <select>, and <textarea> elements when a change to the element's value is committed by the user.
ChargingChange is an event fired when the battery begins or stops charging.
ChargingTimeChange is an event fired when the chargingTime attribute has been updated.
Checking is an event fired when the user agent is checking for an update, or attempting to download the cache manifest for the first time.
Click is an event fired when a pointing device button has been pressed and released on an element.
Close is an event fired when a WebSocket connection has been closed.
Complete is an event fired when the rendering of an OfflineAudioContext is terminated.
CompositionEnd is an event fired when the composition of a passage of text has been completed or canceled.
CompositionStart is an event fired when the composition of a passage of text is prepared (similar to keydown for a keyboard input, but works with other inputs such as speech recognition).
CompositionUpdate is an event fired when a character is added to a passage of text being composed.
ContextMenu is an event fired when the right button of the mouse is clicked (before the context menu is displayed).
Copy is an event fired when the text selection has been added to the clipboard.
Cut is an event fired when the text selection has been removed from the document and added to the clipboard.
DeviceLight is an event fired when fresh data is available from a light sensor.
DeviceMotion is an event fired when fresh data is available from a motion sensor.
DeviceOrientation is an event fired when fresh data is available from an orientation sensor.
DeviceProximity is an event fired when fresh data is available from a proximity sensor (indicates an approximated distance between the device and a nearby object).
DischargingTimeChange is an event fired when the dischargingTime attribute has been updated.
DOMContentLoaded is an event fired when the document has finished loading (but not its dependent resources).
DoubleClick is an event fired when a pointing device button is clicked twice on an element.
Downloading is an event fired when the user agent has found an update and is fetching it, or is downloading the resources listed by the cache manifest for the first time.
Drag is an event fired when an element or text selection is being dragged (every 350ms).
DragEnd is an event fired when a drag operation is being ended (by releasing a mouse button or hitting the escape key).
DragEnter is an event fired when a dragged element or text selection enters a valid drop target.
DragLeave is an event fired when a dragged element or text selection leaves a valid drop target.
DragOver is an event fired when an element or text selection is being dragged over a valid drop target (every 350ms).
DragStart is an event fired when the user starts dragging an element or text selection.
Drop is an event fired when an element is dropped on a valid drop target.
DurationChange is an event fired when the duration attribute has been updated.
Emptied is an event fired when the media has become empty; for example, this event is sent if the media has already been loaded (or partially loaded), and the load() method is called to reload it.
End is an event fired when the utterance has finished being spoken.
Ended is an event fired when playback has stopped because the end of the media was reached.
EndEvent is an event fired when a SMIL animation element ends.
Error is an event fired when an error occurs that prevents the utterance from being successfully spoken.
Focus is an event fired when an element has received focus (does not bubble).
FocusIn is an event fired when an element is about to receive focus (bubbles).
FocusOut is an event fired when an element is about to lose focus (bubbles).
FullScreenChange is an event fired when an element was turned to fullscreen mode or back to normal mode.
FullScreenError is an event fired when it was impossible to switch to fullscreen mode for technical reasons or because the permission was denied.
GamepadConnected is an event fired when a gamepad has been connected.
GamepadDisconnected is an event fired when a gamepad has been disconnected.
GotPointerCapture is an event fired when element receives pointer capture.
HashChange is an event fired when the fragment identifier of the URL has changed (the part of the URL after the #).
Input is an event fired when the value of an element changes or the content of an element with the attribute contenteditable is modified.
Invalid is an event fired when a submittable element has been checked and doesn't satisfy its constraints.
KeyDown is an event fired when a key is pressed down.
KeyPress is an event fired when a key is pressed down and that key normally produces a character value (use input instead).
KeyUp is an event fired when a key is released.
LanguageChange is an event fired when the user's preferred languages have changed.
LevelChange is an event fired when the level attribute has been updated.
Load is an event fired when progression has been successful.
LoadedData is an event fired when the first frame of the media has finished loading.
LoadedMetadata is an event fired when the metadata has been loaded.
LoadEnd is an event fired when progress has stopped (after "error", "abort" or "load" have been dispatched).
LoadStart is an event fired when progress has begun.
LostPointerCapture is an event fired when element lost pointer capture.
Mark is an event fired when the spoken utterance reaches a named SSML "mark" tag.
Message is an event fired when a message is received from a service worker, or a message is received in a service worker from another context.
MouseDown is an event fired when a pointing device button (usually a mouse) is pressed on an element.
MouseEnter is an event fired when a pointing device is moved onto the element that has the listener attached.
MouseLeave is an event fired when a pointing device is moved off the element that has the listener attached.
MouseMove is an event fired when a pointing device is moved over an element.
MouseOut is an event fired when a pointing device is moved off the element that has the listener attached or off one of its children.
MouseOver is an event fired when a pointing device is moved onto the element that has the listener attached or onto one of its children.
MouseUp is an event fired when a pointing device button is released over an element.
NoMatch is an event fired when the speech recognition service returns a final result with no significant recognition.
NotificationClick is an event fired when a system notification spawned by ServiceWorkerRegistration.showNotification() has been clicked.
NoUpdate is an event fired when the manifest hadn't changed.
Obsolete is an event fired when the manifest was found to have become a 404 or 410 page, so the application cache is being deleted.
Offline is an event fired when the browser has lost access to the network.
Online is an event fired when the browser has gained access to the network (but particular websites might be unreachable).
Open is an event fired when an event source connection has been established.
OrientationChange is an event fired when the orientation of the device (portrait/landscape) has changed https://developer.mozilla.org/docs/Web/Events/orientationchange.
PageHide is an event fired when a session history entry is being traversed from.
PageShow is an event fired when a session history entry is being traversed to.
Paste is an event fired when data has been transferred from the system clipboard to the document.
Pause is an event fired when the utterance is paused part way through.
Play is an event fired when playback has begun.
Playing is an event fired when playback is ready to start after having been paused or delayed due to lack of data.
PointerCancel is an event fired when the pointer is unlikely to produce any more events.
PointerDown is an event fired when the pointer enters the active buttons state.
PointerEnter is an event fired when pointing device is moved inside the hit-testing boundary.
PointerLeave is an event fired when pointing device is moved out of the hit-testing boundary.
PointerLockChange is an event fired when the pointer was locked or released.
PointerLockError is an event fired when it was impossible to lock the pointer for technical reasons or because the permission was denied.
PointerMove is an event fired when the pointer changed coordinates.
PointerOut is an event fired when the pointing device moved out of hit-testing boundary or leaves detectable hover range.
PointerOver is an event fired when the pointing device is moved into the hit-testing boundary.
PointerUp is an event fired when the pointer leaves the active buttons state.
PopState is an event fired when a session history entry is being navigated to (in certain cases).
Progress is an event fired when the user agent is downloading resources listed by the manifest.
Push is an event fired when a Service Worker has received a push message.
PushSubscriptionChange is an event fired when a PushSubscription has expired.
RateChange is an event fired when the playback rate has changed.
ReadyStateChange is an event fired when the readyState attribute of a document has changed.
RepeatEvent is an event fired when a SMIL animation element is repeated.
Reset is an event fired when a form is reset.
Resize is an event fired when the document view has been resized.
ResourceTimingBufferFull is an event fired when the browser's resource timing buffer is full.
Result is an event fired when the speech recognition service returns a result — a word or phrase has been positively recognized and this has been communicated back to the app.
Resume is an event fired when a paused utterance is resumed.
Scroll is an event fired when the document view or an element has been scrolled.
Seeked is an event fired when a seek operation completed.
Seeking is an event fired when a seek operation began.
Select is an event fired when some text is being selected.
SelectionChange is an event fired when the selection in the document has been changed.
SelectStart is an event fired when a selection just started.
Show is an event fired when a contextmenu event was fired on/bubbled to an element that has a contextmenu attribute https://developer.mozilla.org/docs/Web/Events/show.
SoundEnd is an event fired when any sound — recognisable speech or not — has stopped being detected.
SoundStart is an event fired when any sound — recognisable speech or not — has been detected.
SpeechEnd is an event fired when speech recognised by the speech recognition service has stopped being detected.
SpeechStart is an event fired when sound that is recognised by the speech recognition service as speech has been detected.
Stalled is an event fired when the user agent is trying to fetch media data, but data is unexpectedly not forthcoming.
Start is an event fired when the utterance has begun to be spoken.
Storage is an event fired when a storage area (localStorage or sessionStorage) has changed.
Submit is an event fired when a form is submitted.
Success is an event fired when a request successfully completed.
Suspend is an event fired when media data loading has been suspended.
SVGAbort is an event fired when page loading has been stopped before the SVG was loaded.
SVGError is an event fired when an error has occurred before the SVG was loaded.
SVGLoad is an event fired when an SVG document has been loaded and parsed.
SVGResize is an event fired when an SVG document is being resized.
SVGScroll is an event fired when an SVG document is being scrolled.
SVGUnload is an event fired when an SVG document has been removed from a window or frame.
SVGZoom is an event fired when an SVG document is being zoomed.
(no documentation) https://developer.mozilla.org/docs/Web/Events/timeout.
TimeUpdate is an event fired when the time indicated by the currentTime attribute has been updated.
TouchCancel is an event fired when a touch point has been disrupted in an implementation-specific manners (too many touch points for example).
TouchEnd is an event fired when a touch point is removed from the touch surface.
TouchMove is an event fired when a touch point is moved along the touch surface.
TouchStart is an event fired when a touch point is placed on the touch surface.
TransitionEnd is an event fired when a CSS transition has completed.
Unload is an event fired when the document or a dependent resource is being unloaded.
UpdateReady is an event fired when the resources listed in the manifest have been newly redownloaded, and the script can use swapCache() to switch to the new cache.
UpgradeNeeded is an event fired when an attempt was made to open a database with a version number higher than its current version.
UserProximity is an event fired when fresh data is available from a proximity sensor (indicates whether the nearby object is near the device or not).
VersionChange is an event fired when a versionchange transaction completed.
VisibilityChange is an event fired when the content of a tab has become visible or has been hidden.
VoicesChanged is an event fired when the list of SpeechSynthesisVoice objects that would be returned by the SpeechSynthesis.getVoices() method has changed (when the voiceschanged event fires.) https://developer.mozilla.org/docs/Web/Events/voiceschanged.
VolumeChange is an event fired when the volume has changed.
Waiting is an event fired when playback has stopped because of a temporary lack of data.
Wheel is an event fired when a wheel button of a pointing device is rotated in any direction.