package
0.1.0
Repository: https://github.com/gopher-co/td-game.git
Documentation: pkg.go.dev

# Functions

New creates a new entity of GameState.

# Constants

NextWaveReady is the state when the next wave is ready.
Paused is the state when the game is paused.
Running is the state when the game is running.

# Structs

GameState is a struct that represents the state of the game.

# Type aliases

CurrentState is an enum that represents the current state of the game.