# Constants
EnemyImageWidth is a width of the enemy image.
PathWidth is a width of the path.
ProjectileImageWith is a width of the projectile image.
TowerImageWidth is a width of the tower image.
# Structs
Enemy is a config for enemy.
EnemySwarm is a config for enemy swarm.
Level is a config for level.
Map is a config for map.
Projectile is a config for projectile.
Strength is a config for strength.
Tower is a config for tower.
UI is a config for GlobalUI.
Upgrade is a config for tower's upgrade.
Wave is a config for wave.
Weakness is a config for weakness.
# Type aliases
GameRule is a config for game rule.