# README
This directory contains GLSL shaders used by the engine
If any shader in this directory or include 'chunk' in the "include" subdirectory is modified or a new shader or chunk is added or removed it is necessary to execute:
go generate
in this directory to update the "sources.go" file. It will invoke the "g3nshaders" command which will read the shaders and include files and generate the "sources.go" file.
To install "g3nshaders" change to the "tools/g3nshaders" directory from the engine "root" and execute: "go install".