# Functions
Decode decodes the specified collada file returning a decoder object and an error.
DecodeReader decodes the specified collada reader returning a decoder object and an error.
DumpColorOrTexture prints out information about the Color or Texture.
DumpFloatOrParam prints out information about the Float or Param.
NewSamplerInstance creates and returns a pointer to a new SamplerInstance built with data from the specified Collada animation and URI.
# Structs
Accessor
.
Ambient
.
Animation
.
AnimationTarget contains all animation channels for an specific target node.
Asset
.
Bind
.
BindMaterial
.
BindVertexInput
.
Blinn
.
Channel
.
A ChannelInstance associates an animation parameter channel to an interpolation sampler.
Collada DOM root
.
Color
.
Constant
.
Contributor
.
Decoder contains all decoded data from collada file.
Directional
.
Effect
.
Float
.
FloatArray
.
FloatValue
.
Geometry
.
Image
.
InitFrom
.
Input
.
InputShared
.
InstanceEffect
.
InstanceGeometry
.
InstanceMaterial
.
InstanceVisualScene
.
Lambert
.
Library Animations
.
LibraryEffects
.
LibraryGeometries
.
LibraryImages
.
LibraryLights
.
LibraryMaterials
.
LibraryVisualScenes
.
Light
.
LightColor
.
Lines
.
LineStrips
.
Material
.
Matrix
.
Mesh
.
NameArray
.
Newparam
.
Node is embedded in each node instance
.
Param for <bind_material> and <accessor>
.
Phong
.
Point
.
Polylist
.
ProfileCOMMON
.
Rotate
.
Sampler
.
Sampler2D
.
SamplerInstance specifies the input key frames, output values for these key frames and interpolation information.
Scale
.
Scene
.
Source
.
Spot
.
Surface
.
Texture
.
Translate
.
Triangles
.
Trifans
.
Tristrips
.
Vertices
.
VisualScene contains all the nodes of a visual scene
.
# Type aliases
ActionFunc is the type for all functions that execute an specific parameter animation.