# Functions
NewAnimation creates and returns a pointer to a new Animation object.
# Constants
TODO.
The animated values are linearly interpolated between keyframes.
The animated values remain constant to the output of the first keyframe, until the next keyframe.
# Structs
Animation is a keyframe animation, containing channels.
A Channel associates an animation parameter channel to an interpolation sampler.
MorphChannel is the IChannel for morph geometries.
NodeChannel is the IChannel for all node transforms.
# Interfaces
IChannel is the interface for all channel types.
# Type aliases
InterpolationType specifies the interpolation type.
PositionChannel is the animation channel for a node's position.
RotationChannel is the animation channel for a node's rotation.
ScaleChannel is the animation channel for a node's scale.