# Functions
IsChannelCleaningUp returns true if channel was being cleaned up and finished.
IsChannelTerminated returns true if the channel is in a finality state.
New returns a new thread safe list of channels.
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# Variables
ChannelEvents describe the events taht can.
ChannelFinalityStates are the final states for a channel.
ChannelStateEntryFuncs are handlers called as we enter different states (currently unused for this fsm).
CleanupStates are the penultimate states for a channel.
EmptyChannelState is the zero value for channel state, meaning not present.
ErrWrongType is returned when a caller attempts to change the type of implementation data after setting it.
# Structs
Channels is a thread safe list of channels.
ErrNotFound is returned when a channel cannot be found with a given channel ID.
# Interfaces
ChannelEnvironment -- just a proxy for DTNetwork for now.