# README
Aetherometer
DEPRECATION NOTICE
This project will be retired before the release of 7.0 or earlier. The maintenance burden for this project is too high for the value it provides. Also it is far more efficient to write applications that interact with the game such as Dalamud plugins, or applications that consume packets directly now that Deucalion handles much of the packet processing.
About
Aetherometer is a framework that parses network data for FFXIV and presents the parsed data stream through a GraphQL API that allows plugins to access and display this information.

Getting Started
Download for the latest release
Download the zip file to a place with sufficient space on your system, and
extract it. Then run aetherometer.exe
.
Then try out some plugins!
Because Aetherometer fundamentally does not read memory, you should either start Aetherometer before starting any instance of FFXIV, or simply switch zones if you are already logged in. Otherwise, Aetherometer will not have a complete set of data from the game.
If you're a developer interested in Aetherometer, see here.
Features
Aetherometer is capable of supporting many different use cases, including parsing live combat data for trigger or DPS logging purposes, display of player and enemy movement on the map, crafting progress, etc.
While Aetherometer does not read memory to capture information from the game, it is capable of retrieving extremely useful information just from reading data from the network. This also has the advantage of potentially being faster than the game itself can process the data.
Plugins
Plugins are mini-applications that process data from a specific instance of the game. They open as new "tabs" on the navigation drawer and you can navigate between them without losing data on any other tab.
Techincally plugins are able to process data from mulitple instances of the game, but Aetherometer's Stream handling abilities aim to reduce boilerplate Stream switching code.
Plugins List
Here are some plugins that you can try to get an idea for Aetherometer's capabilities:
- Inspector Plugin - https://github.com/ff14wed/inspector-plugin
- Craftlog Plugin - https://github.com/ff14wed/craftlog-plugin
Installing Plugins

- Click on the Settings button in the top right of the window.
- Select a preset from the dropdown or enter in the plugin name and URL.
- Click the "Add Plugin" button (plus sign).
Removing Plugins / Closing Panes
If you want to close the page for a plugin, simply go back to the settings popup and click the "Remove Plugin" button (trash can) next to the plugin you like to remove.
For Developers
Creating plugins
See the docs/plugin_work.md document.
Contributing to Aetherometer
Aetherometer uses Wails to build the project.
Once you have Wails installed, run wails doctor
to ensure you have all
dependencies. Namely, Go 1.17+, Node 14+, and the WebView2 runtime.
To run in live development mode, be sure to have run wails build
beforehand.
Then run wails dev
to start the live development mode.
Building
For a production build, use wails build
.
Plugin Development
Go to the documentation here.
Testing
Currently, we use Ginkgo which is a neat BDD framework for testing Golang.
To run all tests, simply run ginkgo -r -p -race
(flags are recursive, in
parallel, turn on race detector).