# Constants
Axes for control input.
Axes for control input.
Buttons for control input.
Buttons for control input.
Buttons for control input.
Buttons for control input.
Buttons for control input.
# Structs
ControlComponent stores control input for player entity.
ControlSystem handles player input.
# Interfaces
Controlable defines requirements for adding entities to the ControlSystem automatically.
ControlFace enforces type safe access to the underlying ControlComponent.