modulepackage
0.7.0
Repository: https://github.com/drop-target-pinball/spin.git
Documentation: pkg.go.dev
# README
spin
The Super Pinball System.
Yes, that is a generic name, but it makes for a great package name. And it is the name of a great venue in DC.
I am now an owner of a Judge Dredd pinball machine.
It came with a color dot-matrix display, LED lighting, and even a secondary power supply. That means it is time to get back to doing some pinball development work. I am using the P-ROC to control the machine via USB. I've already blown one fuse by hooking it up wrong.
Plan
I would like to do the following:
- Judge Dredd Remix: The Judge Dredd we all know and love but with some improvements and tweaks here and there.
- Speed Run: A game that takes 45 minutes to play when done efficiently. A lot longer when not done efficiently. Probably a Mega Man theme.
- Single Ball Challenge: One ball, simple progression of objectives, get as many points as possible. Dr. Mario themed.
- PinGolf: Because everyone loves this. Maybe bring in some No Good Gofers? So appropriate since this is written in Go!
- Tribute: Fan service to the great games out there. This may or may not be a good idea.
Status
A work in progress. Judge Dredd Remix is first.
Version alpha-v7 was for getting the chain modes playable on the actual machine. The next version will be for polishing up the base mode, adding multiball, drain shield, crime scenes, etc.
Demo
License
MIT
# Functions
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https://stackoverflow.com/questions/42516203/converting-rgba-image-to-grayscale-golang.
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# Constants
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# Variables
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# Structs
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# Interfaces
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# Type aliases
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