# Functions
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FlipD yields an orientation where X/Y are swapped.
FlipX yields an orientation where X is flipped.
FlipY yields an orientation where Y is flipped.
Identity yields the default orientation.
Left yields an orientation that turns left.
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ParseOrientation parses an orientation from a string.
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Right yields an orientation that turns right.
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Left yields an orientation that turns left.
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# Constants
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# Variables
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# Structs
Delta represents a move between two pixel positions.
Orientation represents a transformation matrix, written as a right and a down vector.
Pos represents a pixel position, where X points right and Y points down.
Rect represents a rectangle.