# Functions
NewActionOutput func.
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# Constants
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.
many parents, one child.
one parent, one child.
one parent, many children.
CriticalLevel const.
DebugLevel const.
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ErrorLevel const.
InfoLevel const.
NotsetLevel const.
DebugLevel const.
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finished ensured.
ending but not ended.
running.
paused.
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WarningLevel const.
# Variables
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# Structs
Action struct (should be interface? :shrug:).
ActionOutput struct.
Actor struct.
AttrTreeValue struct.
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NextAction struct.
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StorageRecord struct.
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# Type aliases
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ProviderInitFunc type.
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