Categorygithub.com/david9991/glsp
repositorypackage
0.0.0-20221217131001-83f610f7ff7b
Repository: https://github.com/david9991/glsp.git
Documentation: pkg.go.dev

# Packages

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# README

This is an early release. Some features are not yet fully implemented.

GLSP

License Latest Release Go Report Card

Language Server Protocol SDK for Go.

It enables you to more easily implement language servers by writing them in Go. GLSP contains:

  1. all the message structures for easy serialization,
  2. a handler for all client methods, and
  3. a ready-to-run JSON-RPC 2.0 server supporting stdio, TCP, WebSockets, and Node.js IPC.

All you need to do, then, is provide the features for the language you want to support.

Projects using GLSP:

References

  • go-lsp is another implementation with reduced coverage of the protocol

Minimal Example

package main

import (
	"github.com/tliron/glsp"
	protocol "github.com/tliron/glsp/protocol_3_16"
	"github.com/tliron/glsp/server"
	"github.com/tliron/kutil/logging"

	// Must include a backend implementation. See kutil's logging/ for other options.
	_ "github.com/tliron/kutil/logging/simple"
)

const lsName = "my language"

var version string = "0.0.1"
var handler protocol.Handler

func main() {
	// Must configure logging before using server. Note that the import of a backend
	// is required as well.
	// See kutil's logging.Backend for Configure() param details.
	logging.Configure(1, nil)

	handler = protocol.Handler{
		Initialize:  initialize,
		Initialized: initialized,
		Shutdown:    shutdown,
		SetTrace:    setTrace,
	}

	server := server.NewServer(&handler, lsName, false)

	server.RunStdio()
}

func initialize(context *glsp.Context, params *protocol.InitializeParams) (interface{}, error) {
	capabilities := handler.CreateServerCapabilities()

	return protocol.InitializeResult{
		Capabilities: capabilities,
		ServerInfo: &protocol.InitializeResultServerInfo{
			Name:    lsName,
			Version: &version,
		},
	}, nil
}

func initialized(context *glsp.Context, params *protocol.InitializedParams) error {
	return nil
}

func shutdown(context *glsp.Context) error {
	protocol.SetTraceValue(protocol.TraceValueOff)
	return nil
}

func setTrace(context *glsp.Context, params *protocol.SetTraceParams) error {
	protocol.SetTraceValue(params.Value)
	return nil
}