modulepackage
0.0.0-20240817214317-be276c752b11
Repository: https://github.com/coreyog/goboy.git
Documentation: pkg.go.dev
# README
goboy
Golang GameBoy emulator
Build with:
go generate ./...
Reference
- http://problemkaputt.de/pandocs.htm
- http://z80.info/
- https://gbdev.io/gb-opcodes/optables/, then https://gb-archive.github.io/salvage/decoding_gbz80_opcodes/Decoding%20Gamboy%20Z80%20Opcodes.html
- https://gbdev.gg8.se/wiki/articles/Gameboy_Bootstrap_ROM
- https://retrocomputing.stackexchange.com/questions/15121/on-the-lr35902-what-does-the-assembly-ld-hl-a-do
- https://raphaelstaebler.medium.com/building-a-gameboy-from-scratch-part-1-51d05496783e
Files
- Boot ROM: http://www.neviksti.com/DMG/DMG_ROM.bin
# Packages
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# Functions
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# Constants
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0xAARRGGBB.
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4 colors.
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65280.
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4 colors.
carry flag mask - C - set if there was a carry from the result.
half carry flag mask - H - set if there was a carry from the lower nibble.
subtraction flag mask - N - set if the operation was subtraction.
zero flag mask - Z - set if the result of the operation is zero.
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Screen dimensions.
Screen dimensions.
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4 colors.
# Variables
VRAM is an 8x8 set of tiles, memory mapped?.
# Type aliases
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