modulepackage
0.0.0-20240711141935-d99b6a6f5f2f
Repository: https://github.com/clockworkpi/launchergodev.git
Documentation: pkg.go.dev
# README
GameShell launchergo source code
This is the launchergo for GameShell based on 320x240 resolution and D-Pad layout.
Create the necessary user and group
- User name: cpi
- Password: cpi
- Group ID: 31415 with group name: cpifav
sudo adduser cpi
sudo groupadd cpifav -g 31415
sudo adduser cpi cpifav
Directory structure
/home/cpi/
├── launchergo <- Here we are
├── apps
│ ├── emulators
│ └── Menu
├── games
│ ├── FreeDM
│ ├── MAME
│ └── nxengine
└── music
Create the necessary directories
mkdir -p /home/cpi/apps/emulators
mkdir -p /home/cpi/games
mkdir -p /home/cpi/music
Install dependent packages
go get -u -v github.com/clockworkpi/LauncherGoDev
Relevant opensource packages
- https://github.com/godbus/dbus
- https://github.com/veandco/go-sdl2
- https://github.com/itchyny/volume-go
- https://github.com/go-ini/ini
- https://github.com/cavaliercoder/grab
- https://github.com/yookoala/realpath
- https://github.com/muka/go-bluetooth
Create “.mpd_cpi.conf” config
vim ~/.mpd_cpi.conf
music_directory "/home/cpi/music"
playlist_directory "/home/cpi/music/playlists"
db_file "/home/cpi/music/tag_cache"
log_file "/tmp/mpd.log"
pid_file "/tmp/mpd.pid"
state_file "/home/cpi/music/mpd_state"
sticker_file "/home/cpi/music/sticker.sql"
user "cpi"
bind_to_address "/tmp/mpd.socket"
auto_update "yes"
auto_update_depth "3"
input {
plugin "curl"
}
audio_output {
type "alsa"
name "My ALSA Device"
}
audio_output {
type "fifo"
name "my_fifo"
path "/tmp/mpd.fifo"
format "44100:16:2"
}
filesystem_charset "UTF-8"
# Packages
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# Functions
If not under awesomeWM, AutoRedraw improves the experience of gsnotifyawesomeWM can hold individual window's content from being polluted without redrawing.
flash the Led1 on the GS back.
power stuff dealer.
No description provided by the author
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happens everytime when KeyDown occurs.
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# Variables
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