# README
gologger
gologger is a very simple logging package to do structured logging in go.
Use gologger as a library
package main
import (
"strconv"
"github.com/boss-net/gologger"
"github.com/boss-net/gologger/levels"
)
func main() {
gologger.DefaultLogger.SetMaxLevel(levels.LevelDebug)
// gologger.DefaultLogger.SetFormatter(&formatter.JSON{})
gologger.Print().Msgf("\tgologger: sample test\t\n")
gologger.Info().Str("user", "pdteam").Msg("running simulation program")
for i := 0; i < 10; i++ {
gologger.Info().Str("count", strconv.Itoa(i)).Msg("running simulation step...")
}
gologger.Debug().Str("state", "running").Msg("planner running")
gologger.Warning().Str("state", "errored").Str("status", "404").Msg("could not run")
gologger.Fatal().Msg("bye bye")
}
gologger is made with 🖤 by the boss-net team.
# Functions
Debug writes an error message on the screen with the default label.
Error writes a error message on the screen with the default label.
Fatal exits the program if we encounter a fatal error.
Info writes a info message on the screen with the default label.
Print prints a string on stderr without any extra labels.
Silent prints a string on stdout without any extra labels.
Verbose prints a string only in verbose output mode.
Warning writes a warning message on the screen with the default label.
# Variables
DefaultLogger is the default logging instance.