# Packages

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# Variables

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ErrNoRecord will be returned when DB record not found.

# Structs

Accuracy holds game time and accuracy.
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DaggersFired holds game time and daggers fired.
DaggersHit holds game time and daggers hit.
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EnemiesAlive holds game time and enemies alive.
EnemiesKilled holds game time and enemies killed.
Game record representation.
GameWithName is game with player_name included.
Gems holds game time and gems.
HomingDaggers holds game time and homing daggers.
MOTD is Message of the Day and it's used by the client to display the message of the day.
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Player struct is for players.
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State struct is for State.
SubmittedGame is used to decode the JSON struct that comes in when a player completes a game and is submitted.
SubmittedGameV2 is used to decode the JSON struct that comes in when a player completes a game and is submitted for version 0.6.1+.

# Type aliases

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