package
0.0.0-20241206193558-869a5703a7f3
Repository: https://github.com/snarechops/nengine.git
Documentation: pkg.go.dev
# Constants
TODO: Might be an opportunity here to convert these to bitmask.
TODO: Might be an opportunity here to convert these to bitmask.
TODO: Might be an opportunity here to convert these to bitmask.
TODO: Might be an opportunity here to convert these to bitmask.
TODO: Might be an opportunity here to convert these to bitmask.
# Structs
No description provided by the author
No description provided by the author
No description provided by the author
A slimmed down projectile bounds with the minimum amount of memory usage for supporting many simple projectiles Should work with most things that you need for projectiles but by design is a subset of Bounds functionality.
Raw A Bounds instance that represents an absolutely positioned bounds.
Relative represents a Bounds that is relative to another The position of this Bounds is added the "parent" Bounds to produce the final coordinates.
No description provided by the author