# Packages
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# Functions
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# Constants
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will be deleted after game over.
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# Structs
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CommonProvider has the basic functionality of a 'provider'.
# Interfaces
Provider supports at least one kind of game, and connects to core server as there is a live connection, provider is always in-memory right now we just use CommonProvider.
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Storage is an abstract layer between data user and data store all the type is interfacego:generate mockgen -destination=mocks/storage.go -package=mocks .
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