# README
go-env
Package env provides an env
struct field tag to marshal and unmarshal environment variables.
Usage
package main
import (
"log"
"time"
"github.com/Netflix/go-env"
)
type Environment struct {
Home string `env:"HOME"`
Jenkins struct {
BuildId *string `env:"BUILD_ID"`
BuildNumber int `env:"BUILD_NUMBER"`
Ci bool `env:"CI"`
}
Node struct {
ConfigCache *string `env:"npm_config_cache,NPM_CONFIG_CACHE"`
}
Extras env.EnvSet
Duration time.Duration `env:"TYPE_DURATION"`
DefaultValue string `env:"MISSING_VAR,default=default_value"`
RequiredValue string `env:"IM_REQUIRED,required=true"`
ArrayValue []string `env:"ARRAY_VALUE,default=value1|value2|value3"`
}
func main() {
var environment Environment
es, err := env.UnmarshalFromEnviron(&environment)
if err != nil {
log.Fatal(err)
}
// Remaining environment variables.
environment.Extras = es
// ...
es, err = env.Marshal(&environment)
if err != nil {
log.Fatal(err)
}
home := "/tmp/edgarl"
cs := env.ChangeSet{
"HOME": &home,
"BUILD_ID": nil,
"BUILD_NUMBER": nil,
}
es.Apply(cs)
environment = Environment{}
if err = env.Unmarshal(es, &environment); err != nil {
log.Fatal(err)
}
environment.Extras = es
}
This will initially throw an error if IM_REQUIRED
is not set in the environment as part of the env struct validation.
This error can be resolved by setting the IM_REQUIRED
environment variable manually in the environment or by setting it in the
code prior to calling UnmarshalFromEnviron
with:
os.Setenv("IM_REQUIRED", "some_value")
Custom Marshaler/Unmarshaler
There is limited support for dictating how a field should be marshaled or unmarshaled. The following example shows how you could marshal/unmarshal from JSON
package main
import (
"encoding/json"
"fmt"
"log"
"github.com/Netflix/go-env"
)
type SomeData struct {
SomeField int `json:"someField"`
}
func (s *SomeData) UnmarshalEnvironmentValue(data string) error {
var tmp SomeData
if err := json.Unmarshal([]byte(data), &tmp); err != nil {
return err
}
*s = tmp
return nil
}
func (s SomeData) MarshalEnvironmentValue() (string, error) {
bytes, err := json.Marshal(s)
if err != nil {
return "", err
}
return string(bytes), nil
}
type Config struct {
SomeData *SomeData `env:"SOME_DATA"`
}
func main() {
var cfg Config
if _, err := env.UnmarshalFromEnviron(&cfg); err != nil {
log.Fatal(err)
}
if cfg.SomeData != nil && cfg.SomeData.SomeField == 42 {
fmt.Println("Got 42!")
} else {
fmt.Printf("Got nil or some other value: %v\n", cfg.SomeData)
}
es, err := env.Marshal(&cfg)
if err != nil {
log.Fatal(err)
}
fmt.Printf("Got the following: %+v\n", es)
}
# Functions
EnvironToEnvSet transforms a slice of string with the format "key=value" into the corresponding EnvSet.
EnvSetToEnviron transforms a EnvSet into a slice of strings with the format "key=value".
Marshal returns an EnvSet of v.
Unmarshal parses an EnvSet and stores the result in the value pointed to by v.
UnmarshalFromEnviron parses an EnvSet from os.Environ and stores the result in the value pointed to by v.
# Variables
ErrInvalidEnviron returned when environ has an incorrect format.
ErrInvalidValue returned when the value passed to Unmarshal is nil or not a pointer to a struct.
ErrUnexportedField returned when a field with tag "env" is not exported.
ErrUnsupportedType returned when a field with tag "env" is unsupported.
# Structs
ErrMissingRequiredValue returned when a field with required=true contains no value or default.
# Interfaces
Marshaler is the interface implemented by types that can marshal themselves into valid environment variable values.
Unmarshaler is the interface implemented by types that can unmarshal an environment variable value representation of themselves.