# Functions
CombineReplayMapFields Detects first non-empty map name from the list of ReplayMapFields.
# Structs
CleanedDetails is a structure holding information about SC2 replay details derived from s2prot.Rep.Details.
CleanedGameDescription is cleaned game description of a replay derived from s2prot.Rep.initData.GameDescription.
CleanedHeader is a structure holding header information of a replay file derived from s2prot.Rep.Header.
CleanedInitData is a structure holding cleaned initial data of a replay derived from s2prot.Rep.initData.
CleanedMetadata is a structure holding cleaned replay metadata derived from s2prot.Rep.Metadata.
CleanedPlayer is cleaned player information derived from s2prot.Rep.
CleanedPlayerListStruct is a nested structure that lies within CleanedDetails derived from s2prot.Rep.Details.PlayerList.
CleanedReplay is a structure holding cleaned data derived from s2prot.Rep.
CleanedUserInitData is cleaned user initial data of a replay derived from s2prot.Rep.
EnhancedToonDescMap is a structure that provides more information that standard map[string]*rep.PlayerDesc.
PlayerListColor is a color information of the player derived from s2prot.Rep.
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