# Packages
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# README
dragonfly-world-generation
A WIP world generator for dragonfly.
Progress: ☑ Biomes ☑ Terrain shape ☐ Surface and correct materials ☑ Caves & pillars ☐ Terrain features ☐ Structures ☐ Nether and End dimensions
Setup
Include this in your main()
function:
[...]
// First load resources for surface definitions, terrain features and structures
// These resources can be found in the official BDS installation,
// but you don't need the whole install just these two folders.
worldgen.LoadResources("/home/<USER>/BDS/definitions", "/home/<USER>/BDS/behavior_packs/vanilla/structures")
[...]
// Then slap your favourite seed in this function and your done!
conf.Generator = worldgen.NewDefaultGenerator(123)
// Generators with more options are coming soon!
[...]